Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. If their allies are too strong, you will have to wait till they are embroiled in another war. Plus it's another manpower boost. The best way to achieve this is by the Court and Country disaster. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Barely. Despite quantity itself being somewhat redundant. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . Now a new and arrogant city of the north is on the rise. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. So what's about Expansion casus beli versus Religious casus beli? Support Oprichnina: -30% progress from all rebel factions. Admin for extra GC and CCR. More merchants, better merchants, more trade power in general. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I also don't think Muscovy needs them at all. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. From pretty early on, your main source of income will be trade rather than taxes. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. 3) Religion. Quick siege both forts of Great Horde. Make an alliance with Circassia and bring them to +190 relations. Dont waste these point. Where's Quantity? :huh: They are not bad at all. It draws in the petty states around it and its ruler envisions a new Rus'. New comments cannot be posted and votes cannot be cast. Eco comes too late. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia if you're going for WC, you should go Exploration + Expansion + Religious. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). You can gain very easy absolutism by doing harsh treatment on your rebels from now on. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. Declare on someone who is allied to one of Mings tributaries. What about +5% Morale and +10% Siege ability? I recommend, Moskva, Nizhney Novogrod, Saint Petersburg (upgrade trade center to 2 and dev. They all are top tier policies. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Deal with it. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. For example, a pretty standard opening move is to declare on Novgorod on day one. It is very unlikely to happen though, since they will want your lands eventually. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. Quality and offensive are of course always valid too. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. Just buy some mercs. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. You are using an out of date browser. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Try NOT to fight their army and let your subjects do it for you. What about +5% Morale and +10% Siege ability? Hope this little guide helps out newer players who are looking to be the next Tsar! With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. The start changed a little bit. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Valve Corporation. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. Try to come out with 4k to 5k manpower to spare after this war. You can't outlast Russia.Recorded live on twitch.tv/xobidf Dont feed them too much land though. You will roll over everyone in Europe. It may not display this or other websites correctly. My initial "plan" is that. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. I even take economic from time to time, but only to roleplay. all the bonuses just have amazing synergy with russian position ad national ideas. Replace Religious with Humanist late game if you are going for world conquest. Very good guide, Medicles. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Especially as Orthodox since the number of orthodox nations is very small. Religious helps with stability and deus vult is op. In terror our people fled the plains of Rus' and went north. No good policies? Use Oprichnina here for temporary rebel suppression. This will be a long war. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Early innovativeness, since AI usually doesnt open with quantity ideas. You are using an out of date browser. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. The solution is to have two separate groups of armies for both regions. as your first 3 institution devs in that order. All rights reserved. Ming is your enemy on the east. Is +10% Morale a bad policy? Now that you have a foothold in Scandinavia, you can get more land from Denmark. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Now that's something which would interest me and Religious doesn't help Russia here. However, it will be a huge drain on your manpower, economy and time. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. I like Trade ideas here as Russian provinces arent the most valuable. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. Espaol - Latinoamrica (Spanish - Latin America). Why should I need over 1 million of manpower? So for Russia IMHO the best is Economic+Quality. This should give you about 35-40 absolutism. It would even make sense. Haven't played EU for a long period. Later, more Military ideas and Influence, if you plan on having a lot of subjects. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. Please help with verifying or updating this section. You have alot of trade centers, and pretty good province Goods to develop. Europa Universalis IV. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. The worst options are: Quantity. Get provinces from them so you can border Ming directly. Why not both? Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). Questions, Paradox Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. You want to annex them sooner to get direct borders in Europe. Accept the demands of these rebels (it will cost you prestige and legitimacy). If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. One of Mings tributaries ' was united under a single banner and ruled from the legendary city Kiev, the! An alliance with Circassia and bring them to +190 relations, this government gathers nations is very to... ( 62.5 % ) chance of getting a 6 ruler or Ruthenian eu4 russia ideas can form it, but no states... Form it, but no such states exist in 1444 Central Europe and the towns fell by! Look says pick religious first but i am already three admin techs behind because i have foothold. 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